The objective of this game is to bring all the
treasures to the starting point while visiting all the
locations in the smallest number of moves. Hint: the
distance from one room to the next is always the same.
This adventure-like game was inspired by a program
given by Roger Chaffee in his article "Quest"
published in the July 1979 issue of Byte. Unlike that
program, this program allows multiple treasures and
playin four dimensions. In addition, at the beginning of
a game, this program allows the player to specify a game
number that changes the connections between the locations
in an unpredictable manner. Thus, the player has a whole
series of games at his disposal.
This program was originally written in 1979 in Basic
for a TANO Corporation Outpost having 64K of
memory. A later version waswritten in COBOL for
CICS on an IBM Mainframe. This version is written in
||James L. Dean
||This program may be distributed or used
without payment to its author.